Fragment 的生命周期来龙去脉

Posted by Jfson on 2017-10-06

Fragment的生命周期我们都不陌生,但是其如何利用FragmentManager从Activity生命周期挂载而来的呢,尤其是看了glide源码后,发现其巧妙的利用了FragmentManager来绑定自己的生命周期,那么为了更清晰的深入理解,一起来看下6.0的源码是如何处理的。

FragmentActivity

  • 1.从启动一个FragmentActivity开始。从onCreate()方法中
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
final FragmentController mFragments = FragmentController.createController(new HostCallbacks());
@SuppressWarnings("deprecation")
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
mFragments.attachHost(null /*parent*/);
super.onCreate(savedInstanceState);
NonConfigurationInstances nc =
(NonConfigurationInstances) getLastNonConfigurationInstance();
if (nc != null) {
mFragments.restoreLoaderNonConfig(nc.loaders);
}
if (savedInstanceState != null) {
Parcelable p = savedInstanceState.getParcelable(FRAGMENTS_TAG);
mFragments.restoreAllState(p, nc != null ? nc.fragments : null);
}
mFragments.dispatchCreate();
}
  • 1.1 重点关注一下 mFragments 的操作。当前的mFragments其实是FragmentController,而FragmentHostCallback在FragmentController初始化时进行初始化,在FragmentHostCallback中可以拿到FragmentManager的子类FragmentManagerImpl。继续看FragmentController的代码
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
//FragmentController初始化CallBack
public static final FragmentController createController(FragmentHostCallback<?> callbacks) {
return new FragmentController(callbacks);
}
private FragmentController(FragmentHostCallback<?> callbacks) {
mHost = callbacks;
}
public void attachHost(Fragment parent) {
mHost.mFragmentManager.attachController(
mHost, mHost /*container*/, parent);
}
public void restoreAllState(Parcelable state, FragmentManagerNonConfig nonConfig) {
mHost.mFragmentManager.restoreAllState(state, nonConfig);
}
public void dispatchCreate() {
mHost.mFragmentManager.dispatchCreate();
}
  • 1.2当前的操作其实都是对FragmentManager进行操作,继续看FragmentManagerImpl代码
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
// 初始化赋值操作
public void attachController(FragmentHostCallback host,
FragmentContainer container, Fragment parent) {
if (mHost != null) throw new IllegalStateException("Already attached");
mHost = host;
mContainer = container;
mParent = parent;
}
void restoreAllState(Parcelable state, FragmentManagerNonConfig nonConfig) {
......
if (nonConfig != null) {
List<Fragment> nonConfigFragments = nonConfig.getFragments();
childNonConfigs = nonConfig.getChildNonConfigs();
final int count = nonConfigFragments != null ? nonConfigFragments.size() : 0;
for (int i = 0; i < count; i++) {
Fragment f = nonConfigFragments.get(i);
if (DEBUG) Log.v(TAG, "restoreAllState: re-attaching retained " + f);
FragmentState fs = fms.mActive[f.mIndex];
fs.mInstance = f;
f.mSavedViewState = null;
f.mBackStackNesting = 0;
f.mInLayout = false;
f.mAdded = false;
f.mTarget = null;
if (fs.mSavedFragmentState != null) {
fs.mSavedFragmentState.setClassLoader(mHost.getContext().getClassLoader());
f.mSavedViewState = fs.mSavedFragmentState.getSparseParcelableArray(
FragmentManagerImpl.VIEW_STATE_TAG);
f.mSavedFragmentState = fs.mSavedFragmentState;
}
}
}
// Build the full list of active fragments, instantiating them from
// their saved state.
mActive = new ArrayList<>(fms.mActive.length);
// 注意,后面会用到
...
}
public void dispatchCreate() {
mStateSaved = false;
mExecutingActions = true;
moveToState(Fragment.CREATED, false);
mExecutingActions = false;
}
  • 1.3 以上,attachController() 只是简单的初始化的赋值操作,并无对生命周期相关的,继续看restoreAllState(),同样的初始化的重置操作,这里
    mActive = new ArrayList<Fragment>(fms.mActive.length)初始化了一个空的mActive的list。继续看dispatchCreate(),其中moveToState
    
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
void moveToState(int newState, boolean always) {
if (mHost == null && newState != Fragment.INITIALIZING) {
throw new IllegalStateException("No activity");
}
if (!always && newState == mCurState) {
return;
}
mCurState = newState;
if (mActive != null) {
boolean loadersRunning = false;
// Must add them in the proper order. mActive fragments may be out of order
if (mAdded != null) {
final int numAdded = mAdded.size();
for (int i = 0; i < numAdded; i++) {
Fragment f = mAdded.get(i);
moveFragmentToExpectedState(f);
if (f.mLoaderManager != null) {
loadersRunning |= f.mLoaderManager.hasRunningLoaders();
}
}
}
// Now iterate through all active fragments. These will include those that are removed
// and detached.
final int numActive = mActive.size();
for (int i = 0; i < numActive; i++) {
Fragment f = mActive.get(i);
if (f != null && (f.mRemoving || f.mDetached) && !f.mIsNewlyAdded) {
moveFragmentToExpectedState(f);
if (f.mLoaderManager != null) {
loadersRunning |= f.mLoaderManager.hasRunningLoaders();
}
}
}
if (!loadersRunning) {
startPendingDeferredFragments();
}
if (mNeedMenuInvalidate && mHost != null && mCurState == Fragment.RESUMED) {
mHost.onSupportInvalidateOptionsMenu();
mNeedMenuInvalidate = false;
}
}
}
  • 1.4 moveToState() 其实是更新FragmentManager的状态至Fragment,但是当前并无Fragment,mActive在restoreAllState()初始化出来后只是个空的list,因此并没有实质的操作。至此FragmentActivity onCreate()都是初始化的操作。

  • 2 Fragment的真正启动是当我们调用FragmentManager.beginTransaction().add(fragmet).commit()时触发。看下代码

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
public abstract class FragmentTransaction {
......
public abstract int commit();
/**
* Calls {@link #add(int, Fragment, String)} with a 0 containerViewId.
*/
public abstract FragmentTransaction add(Fragment fragment, String tag);
/**
* Calls {@link #add(int, Fragment, String)} with a null tag.
*/
public abstract FragmentTransaction add(@IdRes int containerViewId, Fragment fragment);
public abstract FragmentTransaction add(@IdRes int containerViewId, Fragment fragment,
@Nullable String tag);
......
}
  • 2.1 抽象类FragmentTransaction,这里有个add(Fragment fragment, String tag)方法,添加一个Fragment,只设置tag,不设置viewId,说白了添加一个不妨碍业务的空Fragment方法,这是glide的绑定生命周期的一个点。继续看实现类
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
final class BackStackRecord extends FragmentTransaction implements
FragmentManager.BackStackEntry, Runnable {
...
public FragmentTransaction add(int containerViewId, Fragment fragment) {
doAddOp(containerViewId, fragment, null, OP_ADD);
return this;
}
private void doAddOp(int containerViewId, Fragment fragment, String tag, int opcmd) {
fragment.mFragmentManager = mManager;
if (tag != null) {
if (fragment.mTag != null && !tag.equals(fragment.mTag)) {
throw new IllegalStateException("Can't change tag of fragment "
+ fragment + ": was " + fragment.mTag
+ " now " + tag);
}
fragment.mTag = tag;
}
if (containerViewId != 0) {
if (fragment.mFragmentId != 0 && fragment.mFragmentId != containerViewId) {
throw new IllegalStateException("Can't change container ID of fragment "
+ fragment + ": was " + fragment.mFragmentId
+ " now " + containerViewId);
}
fragment.mContainerId = fragment.mFragmentId = containerViewId;
}
Op op = new Op();
op.cmd = opcmd;
op.fragment = fragment;
addOp(op);
}
void addOp(Op op) {
if (mHead == null) {
mHead = mTail = op;
} else {
op.prev = mTail;
mTail.next = op;
mTail = op;
}
op.enterAnim = mEnterAnim;
op.exitAnim = mExitAnim;
op.popEnterAnim = mPopEnterAnim;
op.popExitAnim = mPopExitAnim;
mNumOp++;
}
public int commit() {
return commitInternal(false);
}
int commitInternal(boolean allowStateLoss) {
if (mCommitted) throw new IllegalStateException("commit already called");
if (FragmentManagerImpl.DEBUG) {
Log.v(TAG, "Commit: " + this);
LogWriter logw = new LogWriter(TAG);
PrintWriter pw = new PrintWriter(logw);
dump(" ", null, pw, null);
}
mCommitted = true;
if (mAddToBackStack) {
mIndex = mManager.allocBackStackIndex(this);
} else {
mIndex = -1;
}
mManager.enqueueAction(this, allowStateLoss);
return mIndex;
}
...
}
  • 2.2 先看add(),在实现类中调用到了doAddOp(),而在doAddOp方法内去对当前的Fragment进栈操作,这里OP_ADD为op.cmd = opcmd;的赋值,对应的操作如下,mManager.addFragment(f, false)很明显添加一个Fragment。并break;
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
public void run() {
...
while (op != null) {
int enterAnim = state != null ? 0 : op.enterAnim;
int exitAnim = state != null ? 0 : op.exitAnim;
switch (op.cmd) {
case OP_ADD: {
Fragment f = op.fragment;
f.mNextAnim = enterAnim;
mManager.addFragment(f, false);
} break;
case OP_REPLACE: {
...
if (f != null) {
f.mNextAnim = enterAnim;
mManager.addFragment(f, false);
}
} break;
case OP_REMOVE: {
Fragment f = op.fragment;
f.mNextAnim = exitAnim;
mManager.removeFragment(f, transition, transitionStyle);
} break;
case OP_HIDE: {
Fragment f = op.fragment;
f.mNextAnim = exitAnim;
mManager.hideFragment(f, transition, transitionStyle);
} break;
case OP_SHOW: {
Fragment f = op.fragment;
f.mNextAnim = enterAnim;
mManager.showFragment(f, transition, transitionStyle);
} break;
case OP_DETACH: {
Fragment f = op.fragment;
f.mNextAnim = exitAnim;
mManager.detachFragment(f, transition, transitionStyle);
} break;
case OP_ATTACH: {
Fragment f = op.fragment;
f.mNextAnim = enterAnim;
mManager.attachFragment(f, transition, transitionStyle);
} break;
default: {
throw new IllegalArgumentException("Unknown cmd: " + op.cmd);
}
}
op = op.next;
}
mManager.moveToState(mManager.mCurState, transition, transitionStyle, true);
...
}
public void addFragment(Fragment fragment, boolean moveToStateNow) {
if (mAdded == null) {
mAdded = new ArrayList<Fragment>();
}
if (DEBUG) Log.v(TAG, "add: " + fragment);
makeActive(fragment);
if (!fragment.mDetached) {
if (mAdded.contains(fragment)) {
throw new IllegalStateException("Fragment already added: " + fragment);
}
mAdded.add(fragment);
fragment.mAdded = true;
fragment.mRemoving = false;
if (fragment.mHasMenu && fragment.mMenuVisible) {
mNeedMenuInvalidate = true;
}
if (moveToStateNow) {
moveToState(fragment);
}
}
}
  • 2.3 最后肯定是走到moveToState(fragment);moveToState(fragment)这个方法很重要,break后走这里,这个方法一会继续看,我们顺带看一下其他的commit()操作。当前BackStackRecord实现类中的mManager是FragmentManagerImpl。这就很好理解了,又转到了熟悉的FragmentManagerImpl中了,继续看代码。
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
mManager.enqueueAction(this, allowStateLoss);
final class FragmentManagerImpl extends FragmentManager implements LayoutInflaterFactory {
/**
* Adds an action to the queue of pending actions.
*
* @param action the action to add
* @param allowStateLoss whether to allow loss of state information
* @throws IllegalStateException if the activity has been destroyed
*/
public void enqueueAction(Runnable action, boolean allowStateLoss) {
if (!allowStateLoss) {
checkStateLoss();
}
synchronized (this) {
if (mDestroyed || mHost == null) {
throw new IllegalStateException("Activity has been destroyed");
}
if (mPendingActions == null) {
mPendingActions = new ArrayList<Runnable>();
}
mPendingActions.add(action);
if (mPendingActions.size() == 1) {
mHost.getHandler().removeCallbacks(mExecCommit);
mHost.getHandler().post(mExecCommit);
}
}
}
Runnable mExecCommit = new Runnable() {
@Override
public void run() {
execPendingActions();
}
};
}
  • 2.4 在 mPendingActions.add(action)中,mPendingActions为action的list,添加一个事件,如果是第一个,发送消息mHost.getHandler().post(mExecCommit),继续看mExecCommit消息就走到了execPendingActions(),上代码看下
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
/**
* Only call from main thread!
*/
public boolean execPendingActions() {
if (mExecutingActions) {
throw new IllegalStateException("Recursive entry to executePendingTransactions");
}
if (Looper.myLooper() != mHost.getHandler().getLooper()) {
throw new IllegalStateException("Must be called from main thread of process");
}
boolean didSomething = false;
while (true) {
int numActions;
synchronized (this) {
if (mPendingActions == null || mPendingActions.size() == 0) {
break;
}
numActions = mPendingActions.size();
if (mTmpActions == null || mTmpActions.length < numActions) {
mTmpActions = new Runnable[numActions];
}
mPendingActions.toArray(mTmpActions);
mPendingActions.clear();
mHost.getHandler().removeCallbacks(mExecCommit);
}
mExecutingActions = true;
for (int i=0; i<numActions; i++) {
mTmpActions[i].run();
mTmpActions[i] = null;
}
mExecutingActions = false;
didSomething = true;
}
if (mHavePendingDeferredStart) {
boolean loadersRunning = false;
for (int i=0; i<mActive.size(); i++) {
Fragment f = mActive.get(i);
if (f != null && f.mLoaderManager != null) {
loadersRunning |= f.mLoaderManager.hasRunningLoaders();
}
}
if (!loadersRunning) {
mHavePendingDeferredStart = false;
startPendingDeferredFragments();
}
}
return didSomething;
}
  • 2.5 这里关注startPendingDeferredFragments()就可以了
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
void startPendingDeferredFragments() {
if (mActive == null) return;
for (int i=0; i<mActive.size(); i++) {
Fragment f = mActive.get(i);
if (f != null) {
performPendingDeferredStart(f);
}
}
}
public void performPendingDeferredStart(Fragment f) {
if (f.mDeferStart) {
if (mExecutingActions) {
// Wait until we're done executing our pending transactions
mHavePendingDeferredStart = true;
return;
}
f.mDeferStart = false;
moveToState(f, mCurState, 0, 0, false);
}
}
  • 2.6 重点来了,最后我们可以看到ragmentManager.beginTransaction().add(fragmet).commit()的操作,commit最终调用到了moveToState()。也走到了这里
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
void moveToState(Fragment f, int newState, int transit, int transitionStyle,
boolean keepActive) {
if (f.mState < newState) {
switch (f.mState) {
case Fragment.INITIALIZING:
...
f.mHost = mHost;
f.mParentFragment = mParent;
f.mFragmentManager = mParent != null
? mParent.mChildFragmentManager :mHost.getFragmentManagerImpl();
f.mCalled = false;
f.onAttach(mHost.getContext());
if (f.mParentFragment == null) {
mHost.onAttachFragment(f);
}
if (!f.mRetaining) { f.performCreate(f.mSavedFragmentState);
}
f.mRetaining = false;
if (f.mFromLayout) {
// For fragments that are part of the content view
// layout, we need to instantiate the view immediately
// and the inflater will take care of adding it.
f.mView = f.performCreateView(f.getLayoutInflater(
f.mSavedFragmentState), null,f.mSavedFragmentState);
if (f.mView != null) {
f.mInnerView = f.mView;
if (f.mHidden) f.mView.setVisibility(View.GONE);
f.onViewCreated(f.mView, f.mSavedFragmentState);
...
}
}
case Fragment.CREATED:
if (newState > Fragment.CREATED) {
if (DEBUG) Log.v(TAG, "moveto ACTIVITY_CREATED: " + f);
if (!f.mFromLayout) {
ViewGroup container = null;
if (f.mContainerId != 0) {
container = (ViewGroup)mContainer.onFindViewById(f.mContainerId);
}
f.mContainer = container;
f.mView = f.performCreateView(f.getLayoutInflater(
f.mSavedFragmentState), container, f.mSavedFragmentState);
if (f.mView != null) {
f.mInnerView = f.mView;
if (Build.VERSION.SDK_INT >= 11) {
ViewCompat.setSaveFromParentEnabled(f.mView, false);
} else {
f.mView = NoSaveStateFrameLayout.wrap(f.mView);
}
if (container != null) {
Animation anim = loadAnimation(f, transit, true,
transitionStyle);
if (anim != null) {
setHWLayerAnimListenerIfAlpha(f.mView, anim);
f.mView.startAnimation(anim);
}
container.addView(f.mView);
}
if (f.mHidden) f.mView.setVisibility(View.GONE);
f.onViewCreated(f.mView, f.mSavedFragmentState);
} else {
f.mInnerView = null;
}
}
f.performActivityCreated(f.mSavedFragmentState);
if (f.mView != null) {
f.restoreViewState(f.mSavedFragmentState);
}
f.mSavedFragmentState = null;
}
case Fragment.ACTIVITY_CREATED:
case Fragment.STOPPED:
if (newState > Fragment.STOPPED) {
if (DEBUG) Log.v(TAG, "moveto STARTED: " + f);
f.performStart();
}
case Fragment.STARTED:
if (newState > Fragment.STARTED) {
if (DEBUG) Log.v(TAG, "moveto RESUMED: " + f);
f.mResumed = true;
f.performResume();
f.mSavedFragmentState = null;
f.mSavedViewState = null;
}
}
} else if (f.mState > newState) {
switch (f.mState) {
case Fragment.RESUMED:
if (newState < Fragment.RESUMED) {
if (DEBUG) Log.v(TAG, "movefrom RESUMED: " + f);
f.performPause();
f.mResumed = false;
}
case Fragment.STARTED:
if (newState < Fragment.STARTED) {
if (DEBUG) Log.v(TAG, "movefrom STARTED: " + f);
f.performStop();
}
case Fragment.STOPPED:
if (newState < Fragment.STOPPED) {
if (DEBUG) Log.v(TAG, "movefrom STOPPED: " + f);
f.performReallyStop();
}
case Fragment.ACTIVITY_CREATED:
if (newState < Fragment.ACTIVITY_CREATED) {
if (DEBUG) Log.v(TAG, "movefrom ACTIVITY_CREATED: " + f);
if (f.mView != null) {
// Need to save the current view state if not
// done already.
if (mHost.onShouldSaveFragmentState(f) && f.mSavedViewState == null) {
saveFragmentViewState(f);
}
}
f.performDestroyView();
if (f.mView != null && f.mContainer != null) {
Animation anim = null;
if (mCurState > Fragment.INITIALIZING && !mDestroyed) {
anim = loadAnimation(f, transit, false,
transitionStyle);
}
if (anim != null) {
final Fragment fragment = f;
f.mAnimatingAway = f.mView;
f.mStateAfterAnimating = newState;
final View viewToAnimate = f.mView;
anim.setAnimationListener(new AnimateOnHWLayerIfNeededListener(
viewToAnimate, anim) {
@Override
public void onAnimationEnd(Animation animation) {
super.onAnimationEnd(animation);
if (fragment.mAnimatingAway != null) {
fragment.mAnimatingAway = null;
moveToState(fragment, fragment.mStateAfterAnimating,
0, 0, false);
}
}
});
f.mView.startAnimation(anim);
}
f.mContainer.removeView(f.mView);
}
f.mContainer = null;
f.mView = null;
f.mInnerView = null;
}
case Fragment.CREATED:
if (newState < Fragment.CREATED) {
if (mDestroyed) {
if (f.mAnimatingAway != null) {
// The fragment's containing activity is
// being destroyed, but this fragment is
// currently animating away. Stop the
// animation right now -- it is not needed,
// and we can't wait any more on destroying
// the fragment.
View v = f.mAnimatingAway;
f.mAnimatingAway = null;
v.clearAnimation();
}
}
if (f.mAnimatingAway != null) {
// We are waiting for the fragment's view to finish
// animating away. Just make a note of the state
// the fragment now should move to once the animation
// is done.
f.mStateAfterAnimating = newState;
newState = Fragment.CREATED;
} else {
if (DEBUG) Log.v(TAG, "movefrom CREATED: " + f);
if (!f.mRetaining) {
f.performDestroy();
}
f.mCalled = false;
f.onDetach();
if (!f.mCalled) {
throw new SuperNotCalledException("Fragment " + f
+ " did not call through to super.onDetach()");
}
if (!keepActive) {
if (!f.mRetaining) {
makeInactive(f);
} else {
f.mHost = null;
f.mParentFragment = null;
f.mFragmentManager = null;
f.mChildFragmentManager = null;
}
}
}
}
}
  • 3.moveToState()代码有点多,精简一下
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
void moveToState(Fragment f, int newState, int transit, int transitionStyle,
boolean keepActive) {
if ((!f.mAdded || f.mDetached) && newState > Fragment.CREATED) {
newState = Fragment.CREATED;
}
if (f.mRemoving && newState > f.mState) {
newState = f.mState;
}
if (f.mDeferStart && f.mState < Fragment.STARTED && newState > Fragment.STOPPED) {
newState = Fragment.STOPPED;
}
if (f.mState < newState) {
switch (f.mState) {
case Fragment.INITIALIZING:
f.onAttach(mHost.getContext());
mHost.onAttachFragment(f);
f.onViewCreated(f.mView, f.mSavedFragmentState);
case Fragment.CREATED:
container.addView(f.mView);
f.onViewCreated(f.mView, f.mSavedFragmentState);
f.performActivityCreated(f.mSavedFragmentState);
f.restoreViewState(f.mSavedFragmentState);
case Fragment.ACTIVITY_CREATED:
case Fragment.STOPPED:
f.performStart();
case Fragment.STARTED:
f.performResume();
}
} else if (f.mState > newState) {
switch (f.mState) {
case Fragment.RESUMED:
if (newState < Fragment.RESUMED) {
f.performPause();
}
case Fragment.STARTED:
if (newState < Fragment.STARTED) {
f.performStop();
}
case Fragment.STOPPED:
if (newState < Fragment.STOPPED) {
f.performReallyStop();
}
case Fragment.ACTIVITY_CREATED:
if (newState < Fragment.ACTIVITY_CREATED) {
f.performDestroyView();
}
case Fragment.CREATED:
if (newState < Fragment.CREATED) {
if (f.mAnimatingAway != null) {
newState = Fragment.CREATED;
} else {
f.performDestroy();
f.mCalled = false;
f.onDetach();
}
}
}
}
}
1
2
3
4
5
6
7
8
public class Fragment implements ComponentCallbacks, OnCreateContextMenuListener {
static final int INITIALIZING = 0; // Not yet created.
static final int CREATED = 1; // Created.
static final int ACTIVITY_CREATED = 2; // The activity has finished its creation.
static final int STOPPED = 3; // Fully created, not started.
static final int STARTED = 4; // Created and started, not resumed.
static final int RESUMED = 5; // Created started and resumed.
}
  • 3.1 当前switch的各个case并没有break;这里有个

    mCurState = newState;对mCurState的赋值操作
    

    当FragmentActivity启动后,newState已经是Fragment.RESUMED了。所以现在是f.mState = Fragment.INITIALIZING,newState = RESUMED;根据switch中的case依次走了Fragment的创建的生命周期。

  • 4 销毁过程同理了,还是在moveToState()。依次来看

  • 4.1 getFragmentManager().beginTransaction().remove(fragment()).commit();
1
2
3
4
5
6
7
8
9
10
11
12
13
14
FragmentTransaction{
public abstract FragmentTransaction remove(Fragment var1)
}
BackStackRecord{
public FragmentTransaction remove(Fragment fragment) {
Op op = new Op();
op.cmd = OP_REMOVE;
op.fragment = fragment;
addOp(op);
return this;
}
}
  • 4.2 这里op.cmd = OP_REMOVE下面会用到,还是开始的run()内,可以看到add()也是在这里进行操作。remove也一样:mManager.removeFragment();
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
public void run() {
...
while (op != null) {
int enterAnim = state != null ? 0 : op.enterAnim;
int exitAnim = state != null ? 0 : op.exitAnim;
switch (op.cmd) {
case OP_ADD: {
Fragment f = op.fragment;
f.mNextAnim = enterAnim;
mManager.addFragment(f, false);
} break;
case OP_REPLACE: {
...
if (f != null) {
f.mNextAnim = enterAnim;
mManager.addFragment(f, false);
}
} break;
case OP_REMOVE: {
Fragment f = op.fragment;
f.mNextAnim = exitAnim;
mManager.removeFragment(f, transition, transitionStyle);
} break;
case OP_HIDE: {
Fragment f = op.fragment;
f.mNextAnim = exitAnim;
mManager.hideFragment(f, transition, transitionStyle);
} break;
case OP_SHOW: {
Fragment f = op.fragment;
f.mNextAnim = enterAnim;
mManager.showFragment(f, transition, transitionStyle);
} break;
case OP_DETACH: {
Fragment f = op.fragment;
f.mNextAnim = exitAnim;
mManager.detachFragment(f, transition, transitionStyle);
} break;
case OP_ATTACH: {
Fragment f = op.fragment;
f.mNextAnim = enterAnim;
mManager.attachFragment(f, transition, transitionStyle);
} break;
default: {
throw new IllegalArgumentException("Unknown cmd: " + op.cmd);
}
}
op = op.next;
}
mManager.moveToState(mManager.mCurState, transition, transitionStyle, true);
...
}
public void removeFragment(Fragment fragment, int transition, int transitionStyle) {
if (DEBUG) Log.v(TAG, "remove: " + fragment + " nesting=" + fragment.mBackStackNesting);
final boolean inactive = !fragment.isInBackStack();
if (!fragment.mDetached || inactive) {
if (mAdded != null) {
mAdded.remove(fragment);
}
if (fragment.mHasMenu && fragment.mMenuVisible) {
mNeedMenuInvalidate = true;
}
fragment.mAdded = false;
fragment.mRemoving = true;
moveToState(fragment, inactive ? Fragment.INITIALIZING : Fragment.CREATED,
transition, transitionStyle, false);
}
}
  • 走进moveToState,else if (f.mState > newState) {}这里依次进行生命周期调用。
  • 所以你看。绑定最重要的看懂moveToState就好咯。

pv UV: